AI Insights · Timothy · July 2024
Top 5 Turn-Based Tactics Games on Android in Czech Republic: Q2 2024
An overview of the performance of the top 5 turn-based tactics games on Android in the Czech Republic during Q2 2024, including downloads, revenue, and weekly active users.
The second quarter of 2024 saw notable performances from the top 5 turn-based tactics games on the Android platform in the Czech Republic. Below is a detailed look at their downloads, revenue, and weekly active users.
Bowmasters: Archery Shooting Throughout Q2 2024, revenue for Bowmasters: Archery Shooting experienced fluctuations, starting at around $11 in early April and peaking at $22 in late May. Downloads saw a varied trend, with a notable increase to 1.8K in the week of April 22, followed by a dip to 1.1K in mid-June, and ending strong at 1.7K in the final week of June. Weekly active users started at 8.2K in early April, peaking at 9K by the end of the month, but saw a decline to around 6.3K mid-June before stabilizing at approximately 8K by the end of the quarter.
Tank Stars Tank Stars showed a consistent revenue stream, starting at $53 in early April, with a slight dip mid-quarter, and ending at $57 in late June. Downloads showed an upward trend, beginning at 729 in early April and reaching a peak of 1.4K in the last week of June. Weekly active users started at 6.3K, saw a decrease to around 5K mid-quarter, but recovered to 7.2K by the end of June.
Archery Bastions: Castle War Revenue for Archery Bastions: Castle War was modest, starting at $4 in late April and reaching a peak of $13 in early June. Downloads began at 296 in early April, peaking at 614 in late May, and stabilizing at 470 by the end of June. Weekly active users were relatively stable, starting at 6.1K in early April and consistently growing to 6.8K by the end of June.
Warhammer 40,000: Tacticus ™ Warhammer 40,000: Tacticus ™ saw significant revenue, starting at $2.4K in early April, peaking at $5.5K by mid-April, and ending at $3.1K in late June. Downloads were steady, starting at 168 and peaking at 428 in late May. Weekly active users started at 1K, saw an increase to 1.4K by late May, and ended at 1.2K in late June.
Magic War Legends Magic War Legends had a strong revenue performance, starting at $450 in early April, peaking at $1K in mid-May, and ending at $611 in late June. Downloads were relatively stable, starting at 116 and peaking at 227 in early June. Weekly active users started at 2.7K, peaking at 2.8K in early June, and ending at approximately 2.4K by the end of June.
These insights are based on data from Sensor Tower, where more detailed analytics can be found.